#ifndef _Background_H_
#define _Background_H_

#include "wiisprite.h"

using namespace wsp;

class Background {
	public:
		Background();
		~Background();
		
		void Render(float tDx, float tDy);
		
	private:
		Sprite _bgSprite;
		Image* _bgImage;
};

#endif //_Background_H_
